Rules and Regulations
The first rule of the quizshow is that the quizmaster decides. The second rule is that any rules may change at any time while the quizmaster still feels it's fair to do so. When in doubt, see the first rule.
The quizshow happens on the second evening of Pixels Camp on the main stage where 16 teams of two elements each compete in 5 rounds of geek-related questions. Each round has 4 teams and 10 questions (plus a warmup question that scores no points). The winning team of each round goes on to the 5th round of 15 questions. The winning team of this final round wins the quizshow and will be asked to come back on stage on the last day to get their well-deserved applause (and a prize).
The teams in each round are selected at the quizmaster's discretion to ensure fairness. The questions are also selected using the same principles.
For a team to go on stage for the quizshow, at least one of its elements must have qualified. Qualifying means answering successfully to at least one of the qualifier challenges and scoring enough points. Qualified participants may choose to team up with any other Pixels Camp attendee or among themselves, meaning it's not strictly necessary to end up in the top 16 scoreboard positions to get qualified.
Each qualifying challenge has its own way of scoring participants. However, for the qualification score, the quizmaster will add points to each participant depending on his/her position in the challenge, in an eurovision-style sequence: 1200, 1000, 800, then 750, 600, 550, in 50 decrements down to 100, then 99, 98, 97, and so on. No matter how far down the line, an accepted answer will score at least 1 point.
On stage the quizmaster asks the questions. Teams have 20 seconds to think and press the buzzer (red button). If a team buzzes, there's no time limit to speak up the answer (but the quizmaster has limited patience). Answering correctly earns the team 2 points.
If no one buzzes, or the team gives a wrong answer, the remaining teams will get to see 4 possible answers and have 20 more seconds to press the (colored) button matching their choice. Teams that guess correctly earn 1 point.
The point of the quizshow is to relax, enjoy the evening, and have fun. Fair-play matters. Don't feel pressured to win and don't fear getting answers wrong. You're awesome just from being there. We know this and the audience knows too.
The Quizmaster, 2019